I played Witcher 2. It was good but I never finished it. There was so much to do that after a while I just wanted to move on to something else. I'm actually at that point with Skyrim too. I've become the leader of a few guilds and have explored most of the map and I'm still at the point in the main story where I'm supposed to meet the dudes who tell me about what the Dragonborn is, but I haven't played it in weeks. When it's so open like that I can only spend so much time with it before I just feel like moving on.
Do you like it when the developers are able to incorporate cinematic or live action elements within a cutscene successfully?
I can't think of anything that's included live-action in a cutscene, unless you're talking about like the old Sega CD FMV games where the entire thing was done that way. I imagine that would be really jarring if the rest of the game was in-engine and then suddenly we cut to real actors. Not to mention they both require completely different skill sets from a production standpoint so it's hard to imagine they'd do both well without having to divert a ton of resources to it. No thanks.
Sorry about my earlier question. What I meant to say was what do you think keeps Mr. Miyamoto happy?
I don't know the man well enough to guess.
Did you know that in the upcoming Hyrule Warrior game that you can play as Link, Zelda, Impa, and Midna?
I've heard about it. Honestly I never understood how they intend to make the Zelda universe like Dynasty Warriors. It just doesn't feel like a good fit to me.
I heard the news stories, I hope the victims have a speedy and full recovery and that the perpetrators get the help they need.
Two questions:
What's your opinion of Lemon Meringue Pie?
Are their any non RPG Pokemon games you're a fan of?
Not a big pie person, and no.
But what do you think of zelda going back to its roots, a true open world zelda, just like the first game. Gameplay is the most important i agree, but what do you think of the anime like art style. I think it really flourishes out the expressions better than if it was more realistic.
All the 3D Zelda games have been set in an open world to some extent; the plot follows a linear path but there are side quests and other areas to explore all over the world. What's more important is that they don't sacrifice focus just to make it seem bigger. A "true open world" doesn't make it inherently any better or worse. The art style I could take it or leave it. Skyward Sword really suffered from being 480p and just looked messy. At least this one will be crisp. Twilight Princess got its expressions across just fine, and I'd be way more interested in seeing what a Zelda game in that style would look like than yet another cartoony style, but again as long as the setting and gameplay are interesting this isn't really that important as long as it's serviceable.What matters more than all of this is the world they create and the inhabitants within. Making sure to include a bunch of varied, interesting environments with characters and enemies that are memorable and fun will go 100 times further toward making a good Zelda game than an open world and "stylized" graphics. This is why E3 trailers are largely unimportant, since none of that is even known at this point.
I did when I was pretty young but not for any real reason other than it seemed cool. Never signed up for anything and my interest in it faded pretty quickly. Now I find them pretty interesting but I'm in no kind of physical shape so I'm content with the occasional Chinese martial arts film.
Let's assume that you can choose to live in a fictional video game universe of your choice. Which one would it be, and why?
The Sims. There are apparently no social etiquette rules about barging into people's houses and staying until 4 AM while eating all their food, plus every other video game universe has bad stuff happening to it all the time.
Are there any games out there that you want to like or want to get into (ie maybe for a really good story, or really cool game play) but just can't get into because of something that really ruins the experience?
Literally every game I don't like falls into that category. I want to like and get into everything I play.
What is it that makes the soundtrack to Skies of Arcadia Legends sooo great?
That it has a whole bunch of great songs?
What were your favorite classes in high school and in college?
Anything computer-related.
Google fails me again. I'm going into 9th grade and doing algebra 2 during the summer. If I continue, the 9th grade math course (forgot the name) has a high drop out rate. My plan is to go for the course, but if i drop out, im already a year ahead, so it's stress free. What do colleges see in that.-
(cont.) ... Do they see it as flunking the class? Will they consider it being a class 2 years ahead of my grade level. ----------------------------I can't speak from any sort of experience or knowledge but my guess is colleges don't usually look that in-depth; they look at normalized GPA and ACT/SAT scores (maybe with some other indicators like general attendance rate and consistency). You'll be fine.